

Bloody Slaughter is a nice ability if you use Barbaric Smash as finisher.Īrcane Archer/Troubadour is also nice because Sure Handed Ila has this little quirk with reloading weapons where both the -20% recovery bonus as well as the -20% reload bonus will get applied. Self damage can be countered with Stalwart Defiance. Berserker is good because rods and their Blast have pretty pathetic PEN. Blood Storm makes it easy to uphold Frenzy all the time. Two jumps (3 AoEs) make triggering Ondra's Wrath an easy task - especially if you pulled and CC'd the enemies before with Imbue:Web and Imbue:Eora. Frenzy + Bloodlust (+ Frenzy Ward) counter the sluggish recovery - and once Blood Thirst kicks in the recovery is no issue anymore. Thunderous Blows gives +2PEN.Īrcane Archer/Barb is fun with Watershaper's Focus. Mortification refund is extremely likely due to multihits.

Multiple projectile jumps will trigger imbue effects multiple (3) times, Helwalker MIG adds damage to all attacks, Helwalker INT raises durations of Web and Pull of Eora as well as Stunning Surge. Imbue:Web + Imbue:Eora, then Stunning Surge. If you had to choose, which multi would you pick
#Redhand steam pro#
Most pro can be given by another chanter. Can heal/revive teammate/pet.Ĭon : casting take time (slower paced), less attack abilities than others multi. Very versatile : access to summons and some nice CC (charmed/paralyze) and debuff. Sneak attack bonus easy to trigger.Ĭon : lack aoe burst damage (except assassin with kitchen stove.). Pro : lot of Dot/debuff, versatile gameplay.
#Redhand steam mod#

Con : sturdiness is good but not that needed cause at range.Pro : awesome 1v1 with sworn rival / flame of devotion (accuracy + damage).Planning to add one in my next run but was wondering what multiclass to pair it with.

I finished a playthrough with a SC Arcane archer and it was a very fun class.
#Redhand steam Patch#
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